![]() ![]() The story, while vague most of the time, doesnt pull its punches when it needs to either express something or tell something to the player, Id never expect to get somewhat emotional playing a roguelike that takes place in purgatory about a quest to torture someone, but i did. The Sheer size that the cast of characters gets to from the midgame forward is so gigantic its impressive they made all of them stand out and have different playstyles. You do not want there to be more than 1 Ungod present. ![]() Therefore, its better to focus on the other enemies first and foremost, especially any additional sacks. To summon the Ungod, you must keep the sack alive until the sacrifice is accepted. It just has that vibe that games like isaac or those newgrounds games have, enemies that are so grotesque yet tasteful, designs so disgusting yet cool to look at, it feels like a huge love letter to everything that inspired it while still being one of the best roguelikes i have ever played on its own merit, its a crazy feat. It will usually appear with 2 or more enemies, and sometimes there will be multiple sacks present. The style, The music(DYNAMIC music, that changes depending on what happens), The details to characters, the funny quick jokes and the battle system combined make a truly unique journeying through purgatory experience, ![]() One of the best roguelikes i think i have ever played, ![]()
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